Player body trigger
Last updated
Last updated
A player body trigger is triggered when a player walks into it. You could use a player body trigger to play a sound or activate a video screen when a user enters an area.
A player body trigger is represented in the Content Editor environment by a transparent cube with a grid material. However, the trigger is invisible when a user plays your sequence.
The only effect options that you can set for a player body trigger are those described in and .
To test your triggers while in the Content Editor, select play () on the playback controls, and then minimize the editor panel. You can then move through the player body trigger.