# Animation overrides

Some of the IFX in the library feature **animations overrides**. Use animation overrides to choose what animation your IFX will play at specific times.

## Enabling animation overrides

* To configure animation overrides for an object, access its effect options, and then select **Use Animation Overrides**.

![Option to enable animation overrides](/files/6Y9pP21xwWl2cuLAITqU)

## Adding an animation override

* To add a new animation override, select **NEW**.

![Option to add a new animation override](/files/AdRjLAcIZbBIWiyecwkb)

## Animation override settings

![Example animation override settings](/files/RpV8fBJCux2NWd8DVEJp)

| Setting        | Description                                                                                                                                                                                                                                                            |
| -------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Start Time** | The time when the animation override will take effect. Your chosen animation will begin to play at this time.                                                                                                                                                          |
| **End Time**   | <p>The time when the animation override will stop. After this time, the IFX will revert back to its default animations.<br><br>If the duration between the Start Time and End Time is shorter than the length of the animation, the animation will be interrupted.</p> |
| **Animation**  | <p>The animation to play between the Start Time and End Time.<br><br>Use the left and right arrows to cycle through the available animations.<br><br>Some animations will loop. Other animations will stop on the last frame of the animation.</p>                     |

{% hint style="info" %}
If you move the object container to a new position on the timeline, or adjust the start time grip, the times that you set for the animation overrides update automatically.
{% endhint %}


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.engagevr.io/engage/experience-editor/working-with-objects/ifx/animation-overrides.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
