# Player body trigger

A player body trigger is triggered when a player walks into it. You could use a player body trigger to play a sound or activate a video screen when a user enters an area.

A player body trigger is represented in the Experience Editor environment by a transparent cube with a grid material. However, the trigger is invisible when a user plays your experience.

![Example player body trigger](https://3460182399-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwVx6bvwqEE7tD0TYOcfj%2Fuploads%2Fgit-blob-0e9d2663dac45ed1791fa1640516775bf4b62136%2Fbody_trigger.jpg?alt=media\&token=eb12c9e6-aedb-413e-a41e-a6316c2bb9de)

The only effect options that you can set for a player body trigger are those described in [#common-effect-options](https://docs.engagevr.io/engage/experience-editor/effect-options#common-effect-options "mention") and [#trigger-effect-options](https://docs.engagevr.io/engage/experience-editor/working-with-objects/triggers/..#trigger-effect-options "mention").

{% hint style="info" %}
To test your triggers while in the Experience Editor, select play (<img src="https://3460182399-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwVx6bvwqEE7tD0TYOcfj%2Fuploads%2Fgit-blob-2b739cf1d68448610dc49ec824aec148eaae987b%2Ficon_playback_play.png?alt=media" alt="" data-size="line">) on the playback controls, and then minimize the editor panel. You can then move through the player body trigger.
{% endhint %}
