# Set the starting point

We want to create an experience that surrounds the user. Our task will be much easier if we control where they start.

* Add a **Transport all Players to Location** IFX and place it on the sea floor.

<figure><img src="/files/E9Td9o57RE6KvtgqucF5" alt=""><figcaption><p><strong>Transport all players IFX placed on the sea floor</strong></p></figcaption></figure>

Set the end time to be 00:00:10. The action to transport all players is triggered at the start time. The end time is not important, but there’s no need for the IFX to take up more room on the timeline than is required.


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