# Add triggers

We’ll add buttons so that a user can choose which sea creature to learn about.

1. Move the play head to approximately 0:03. This will give users a small amount of time to acclimatize.
2. On the left-hand side of the timeline, select **Trigger**.
3. From the library of triggers, select **3D Button**.
4. Place the button in front of the **Transport all Players to Location** IFX, on the opposite side to the cliff wall.
5. On the timeline, select the cog on the 3D Button's container.
6. In the **End Time** field, type `00:00:30`.
7. In the **Custom Name** field, type `Clown button`.
8. In the **UI Text** field, type `Clown Fish`, and then select **Save Effect**.
9. Repeat from step 2 to create a button for the Orca Whale.

<figure><img src="/files/TypapMAXE5KLJPpyjP1B" alt=""><figcaption><p>Placement of the trigger buttons</p></figcaption></figure>


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.engagevr.io/engage/experience-editor/tutorials/intermediate-undersea-educational-content/add-triggers.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
