Creating a new location

We recommend that you start with the example scene, remove objects that you don't need, and then add or replace objects as required.

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For information about the important elements in the example scene, see Basic requirements for a location.

  1. Open the ENGAGE SDK in the Unity Editor.

  2. In the Project window, browse to the /Assets/ENGAGE_CreatorSDK/Scenes folder.

  3. Double-click the Engage_SampleScene.unity file to open the example scene.

  4. From the File menu, select Save As.

  5. Browse to the /Assets/--Scenes-Bundles-Desktop_And_Android folder, and then create a new folder for your scene.

  6. Save the scene in the folder that you created.

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Bundles are built from folders. Create a new folder for each scene to ensure that each location bundle contains only one location. This is the most efficient way to load locations in ENGAGE.

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