Seat
Last updated
Last updated
ENGAGE includes a variety of seats. This includes office seats, cinema seats, vehicle seats, seats in a hot tub, and beds. All seats use the same system, but vary in the representative 3D model and assigned avatar pose.
Assigns a chosen pose to the local user's avatar when they sit in a seat that uses the referenced pose selector.
Inputs:
Enter
Flow
Flow to activate the node.
Pose Selector
Pose selector
Reference to a pose selector.
Parameters:
Pose List
List <Pose>
List of poses from which you can select the pose that you want to assign to the local user's avatar.
Outputs:
Exit
Flow
Continue the activating flow.
Determines whether the local user is seated in the referenced Sit Trigger.
Inputs:
Sit Trigger In
Sit Trigger
Reference to a Sit Trigger.
Outputs:
Player In Seat Out
Boolean
True if the local user is sat in the seat. False otherwise.
Sets whether the local user will be locked in the referenced sit trigger.
Inputs:
Enter
Flow
Flow to activate the node.
Sit Trigger In
Sit trigger
Reference to a Sit Trigger.
Locked in Seat
Boolean [editable]
Set to true to lock the user in the referenced seat. Set to false to allow the user to leave the seat.
Outputs:
Exit
Flow
Continue the activating flow.
Forces the local user to move to and sit in the referenced sit trigger.
Inputs:
Enter
Flow
Flow to activate the node.
Sit Trigger
Sit trigger
Reference to a Sit Trigger.
Outputs:
Exit
Flow
Continue the activating flow.
Forces the local user to stand if they're currently seated.
Inputs:
Enter
Flow
Flow to activate the node.
Outputs:
Exit
Flow
Continue the activating flow.