Collider
Last updated
Last updated
Access information about a collider.
Inputs:
Input
Collider
Reference to a collider.
Outputs:
Enabled
Boolean
True if the collider is enabled. False otherwise.
Is Trigger
Boolean
True if the collider is set to be a trigger.
Tag
String
The tag name assigned to the collider, if set.
Game Object
Game Object
Reference to the game object of which the collider is a component.
Transform
Transform
Transform that describes the position, scale, and rotation of the collider.
Attached Rigidbody
Rigidbody
Reference to a Rigidbody.
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