Transform

Transform Info

Obtain information about a given transform.

Inputs:

Name
Type
Description

Input

Transform

Reference to a transform.

Outputs:

Name
Type
Description

Game Object

Game Object

The game object to which the transform belongs.

Parent

Transform

The transform of the parent object, if any.

Right

Vector3

A vector for the right direction.

Up

Vector3

A vector for the up direction.

Forward

Vector3

A vector for the forward direction.

Limit Position

Modifies the position of the given transform, if required, to restrict the value of one or more axis.

Inputs:

Name
Type
Description

Enter

Flow

Flow to activate the node.

Transform In

Transform

The transform to be restricted.

World Space

Boolean [editable]

If true, the limits will be applied to the transform's world space values. If false, the limits will be applied to the transform's local space values.

Limit X In

Vector2

A vector 2 that defines the upper and lower limits.

Limit Y In

Vector2

A vector 2 that defines the upper and lower limits.

Limit Z In

Vector2

A vector 2 that defines the upper and lower limits.

Outputs:

Name
Type
Description

Exit

Flow

Continue the activating flow.

Limit Rotation

Modifies the rotation of the given transform, if required, to restrict the value of one or more axis.

Inputs:

Name
Type
Description

Enter

Flow

Flow to activate the node.

Transform In

Transform

The transform to be restricted.

World Space

Boolean [editable]

If true, the limits will be applied to the transform's world space values. If false, the limits will be applied to the transform's local space values.

Limit X In

Vector2

A vector 2 that defines the upper and lower limits.

Limit Y In

Vector2

A vector 2 that defines the upper and lower limits.

Limit Z In

Vector2

A vector 2 that defines the upper and lower limits.

Outputs:

Name
Type
Description

Exit

Flow

Continue the activating flow.

LookAt

Modifies the given transform so that its forward vector points towards another given transform.

Inputs:

Name
Type
Description

Enter

Flow

Flow to activate the node.

Transform In

Transform

The transform to modify.

Look At Transform In

Transform

The transform that holds the position to look at.

World Up In

Vector3

A vector that defines the up direction to apply to Transform In.

Outputs:

Name
Type
Description

Exit

Flow

Continue the activating flow.

Rotate

Rotates a given transform by angles defined by a given vector3.

Inputs:

Name
Type
Description

Enter

Flow

Flow to activate the node.

Transform In

Transform

The transform to modify.

World Space

Boolean [editable]

If true, the rotation is applied in world space. If false, the rotation is applied in local space.

Vector 3 In

Vector3

The rotation to apply.

Outputs:

Name
Type
Description

Exit

Flow

Continue the activating flow.

SetParent

Sets a given transform to be a child of another given transform.

Inputs:

Name
Type
Description

Enter

Flow

Flow to activate the node.

Parent In

Transform

The new parent for the transform.

Child In

Transform

The transform to set the parent for.

Keep Offset

Boolean [editable]

If true, the transform maintains its word space position. If false, the transform's offset in position from its previous parent is used to set the offset in position from the new parent.

Outputs:

Name
Type
Description

Exit

Flow

Continue the activating flow.

Old Parent Out

Transform

The transform for the parent that Child In was previous a child of.

Translate

Translates a given transform by a distance defined by a given vector3.

Inputs:

Name
Type
Description

Enter

Flow

Flow to activate the node.

Transform In

Transform

The transform to modify.

World Space

Boolean [editable]

If true, the translation is applied in world space. If false, the translation is applied in local space.

Vector3 In

Vector3

The transform to apply.

Outputs:

Name
Type
Description

Exit

Flow

Continue the activating flow.

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