Audio IFX
To create a spatialized audio IFX, complete the following steps:
In the Unity Editor, create an empty Game Object, and give it a name that's consistent with the IFX for you Enterprise group.
Add the
Audio Default Scale
script to the empty Game Object.Copy the audio file that you want to use to the
Assets/Dependencies_IFX/Dependency_Folders
folder.Drag the audio file from the Project panel to the
Clip
parameter of theAudio Default Scale
script.To create a prefab, drag the empty Game Object from the Hierarchy panel to the Project panel. Ensure that you drag the empty Game Object to a bundle folder in the
Assets/--IFX-Bundles-Desktop_And_Android/
folder.
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