Int

Int cast nodes

You can use an int cast node to convert in an integer value to a float or a string.

Inputs:

Name
Type
Description

Input

Integer

The value to be converted.

Outputs:

Name
Type
Description

Output

<varies> [editable]

The converted value. The output depends on the chosen node, and is either a float or a string.

Logic Int Changed

Outputs true in the frame where the input value changes.

Inputs:

Name
Type
Description

Input

Integer

The integer value to monitor.

Outputs:

Name
Type
Description

Output

Boolean

True when the Input changes, but resets to false at the end of the frame.

Int Constant

Outputs an integer value. An AFX graph cannot change the value of this node.

You can open an AFX graph to change the value of this node in the Unity Editor.

Outputs:

Name
Type
Description

Output

Int [editable]

An integer number.

Generate Random Int

Generates a random number between Min (inclusive) and Max (exclusive). For more information, refer to Random.Range in the Unity documentation.

Inputs:

Name
Type
Description

Enter

Flow

Flow to activate the node.

Min

Integer [editable]

The minimum value for the randomly generated number.

Max

Integer [editable]

The maximum value for the randomly generated number will be Max-1.

Outputs:

Name
Type
Description

Exit

Flow

Continue the activating flow.

Output

Integer

The randomly generated number.

Get Int

Converts a reference to a int component to a integer value.

Inputs:

Name
Type
Description

Int Component

Int Component

Reference to a int component.

Outputs:

Name
Type
Description

Output

Integer

The value of the int component.

Invert Int

Inverts an integer value. Essentially changes the sign of the integer from positive to negative or from negative to positive.

Inputs:

Name
Type
Description

Input

Integer

The value to be inverted.

Outputs:

Name
Type
Description

Output

Integer

The inverted value of the Input.

Set Int

Set the value of an int object when activated by a flow.

Inputs:

Name
Type
Description

Enter

Flow

Flow to activate the node

Int Component

Object

Reference to the int object for which the value will be set.

Value In

Integer [editable]

The value to be applied to the int component. Either the value provided to the input port or the value set in the field.

Outputs:

Name
Type
Description

Exit

Flow

Continue the activating flow.

Output

Integer

Either the value provided to the Value In input port or the value set in the field.

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