Set Parameters
Set Animator Bool
Triggers a transitions between Animator states. For more information, refer to Animator.SetBool in the Unity documentation.
Inputs:
Enter
Flow
Flow to activate the node.
Animator
Animator
Reference to an Animator object.
Name
String [editable]
The name of the Boolean value to change.
Bool In
Boolean [editable]
The value to set.
Outputs:
Exit
Flow
Continue the activating flow.
Set Animator Float
Sets the value of a float in the Animator. You define what values affect animations transitions in the Animator. For more information, refer to Animator.SetFloat in the Unity documentation.
Inputs:
Enter
Flow
Flow to activate the node.
Animator
Animator
Reference to an Animator object.
Name
String [editable]
The name of the value to change.
Float In
Float [editable]
The value to set.
Outputs:
Exit
Flow
Continue the activating flow.
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