Set Parameters

Set Animator Bool

Triggers a transitions between Animator states. For more information, refer to Animator.SetBool in the Unity documentation.

Inputs:

Name
Type
Description

Enter

Flow

Flow to activate the node.

Animator

Animator

Reference to an Animator object.

Name

String [editable]

The name of the Boolean value to change.

Bool In

Boolean [editable]

The value to set.

Outputs:

Name
Type
Description

Exit

Flow

Continue the activating flow.

Set Animator Float

Sets the value of a float in the Animator. You define what values affect animations transitions in the Animator. For more information, refer to Animator.SetFloat in the Unity documentation.

Inputs:

Name
Type
Description

Enter

Flow

Flow to activate the node.

Animator

Animator

Reference to an Animator object.

Name

String [editable]

The name of the value to change.

Float In

Float [editable]

The value to set.

Outputs:

Name
Type
Description

Exit

Flow

Continue the activating flow.

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