See Camera.
See Light.
See Material.
Determines if a given Renderer is currently visible, and also provides access to its materials.
Inputs:
Renderer In
Renderer
Reference to the Renderer to evaluate.
Outputs:
Material Out
Material
The material in use by the Renderer.
Shared Material Out
Reference to shared material. If you modify a shared material, you will change the appearance of all objects that use that material.
Is Visible
Boolean
Whether the Renderer is currently visible.
Last updated 1 year ago